Sneak Thief

Sneak Thief Update 21 - Revamped Level Editor, Downloadable levels, Future of Sneak Thief

Version
Update 21 - Revamped Level Editor, Downloadable levels, Future of Sneak Thief
Version Date
April 9, 2018
Links

Patch Notes

Update 21 - Revamped Level Editor, Downloadable levels, Future of Sneak Thief

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Everything Added in this update:
- Base Level Editor Version 2 *ALPHA*
- Community Levels Version 2 *ALPHA*
- Level Publishing *ALPHA*
- Level Downloading
- Multiplayer improvements
- Bug fixes
- Performance improvements specifically on the mansion, the university, and the neighborhood.
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Hey everybody! It's finally here! The new level editor! Level publishing has also been added, meaning you can now publish and download user created levels! Keep in mind this revamp was done to make the level editor more clean and easier to use, however not all features are in, some bugs are present, and not all items or level editor tools have been added. A new update will be out later this week to address some of the major issues and lacking features, but the base is out now for those who want to take part in designing or playing levels. AI navigation is also not fully functional at this time, in user created levels, as the unity version of this game needs to be updated to add runtime navmesh baking. This will come out with the update later this week. This wasn't done before the update because a 50gb project has to be backed up then updated from unity 5.4 to unity 2017 (this takes a while to do thats why we usually don't update unity versions and why we are still on unity 5).

Not many levels will be avalible in the community levels section until levels are submitted, all levels submitted today and tomorrow should be published within a few hours and will also have their errors fixed so if you don't know how to properly use the level editor your errors will be fixed for you! (since the video tutorial is not out yet and neither are the ease of use features)

A video tutorial will be out to show how to use the level editor properly by this weekend!

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Sneak Thief Road Map
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The base goal is to have sneak thief out of early access by late July.
This week the new level editor will get its nescceary features added to be 100% functional and usable. Afterwards the primary goal will be to finish all currently published levels in sneak thief, including finishing all optimization, fixing all bugs and AI. After that 2 new levels will be added, multiplayer will then recive 2 maps from single player and will get an overhaul. Sneak Thief will then leave early access *Note this does not mean sneak thief will loose support, it means its at the stage where I can comfortably claim it's fully released. Free singleplayer and multiplayer levels will be added periodically, bugs that arise will also be fixed.

Sneak Thief VR will also be tested soon on the house level, if recived well, 5 levels will recive their own VR support otherwise sneak thief VR will not be implemented into the game as it is only something just now being experimented with.

Please report any bugs found!

Thanks!!!

Twitter: https://twitter.com/NickRizzoGames