Can you believe it’s already December? We just published our last patch notes for 2018 and we are ending the year in style.
First thing's first. Sniper Fury is officially three years old as of December 2nd. Check out
the special anniversary video and details about in-game rewards you are going to receive as a result of the happy occasion.
Getting back to Update 31, there are plenty of features to talk about so please read on.
Base revamp
Developer comments:
“In this update we have changed how the base looks. Our goal with this change were to make the distinction between the first and the second room clearer and open up the design space for future defense upgrades and features - it also makes it easier for our new players to understand how it works. Since the Base was where the defense is taking place, we moved the Fight button to a more prominent position and only Test Defense remains. We will continue to work on how the base looks and make additional quality of life changes, based on your feedback. Please leave a comment below or post on our official forums and let us know your thoughts!”Room 1In this room you will be able to change squad mates, deploy drones, and analyze your defenses
Room 2In this room you will be able to activate Defense items such as Aegis Barrier or Floodlights. Also, the displayed avatar will wear your DEFENSE GEAR PRESET (Read more about it below). When you try to test the defense now, you will always fight vs your Defense preset (while you can attack using one of the normal preset slots).
Main Changes:
- Redesigned base layout
- Two base screens - Room 1 (Squad mates) & Room 2 (Avatar)
- Removed the “Fight” button from Base menu (It has been moved on the landing Main Menu)
Defense gear preset
Developer comments:
“Many of you were looking for a total of 10 preset slots. That’s not scratched from our to-do list but we’ll have to address some technical issues before adding that many slots into the game. Right now we were able to add one - with a twist. The defense slot will act as an always-equipped gear set (and weapon) that will be activated when players are attacking your base (even if you are offline). This way, you can use your 5 gear slots for offensive purposes, without having to worry about switching to a defensive slot when you log off!” Main changes:
- Added a 6th gear preset.
- The defense slot will act as an always-equipped gear set (and weapon)
- Will be activated when players are attacking your base (even if you are offline)
- Added an option in “My base - 2nd Room” to easily change defense weapon
MECH - New clan boss
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A new Clan boss will rotate once in a while, starting with UPD31!
MECH difficulty level: Insane. Squad Mates
Resurrect - Squad Mate abilityWhen killed, the squad mate will spawn a ghost object at a certain height above the kill location, which slowly goes down toward the body. If not destroyed in time, it will respawn the squad mate. The HP value of the ghost object is a percent from the HP of the squad mate that generated it.
New Squad mates CLASS/TYPE - Suppressor The Suppressor is a new SM type that can be equipped on assault slots. His purpose is to disrupt the player by slowing him down.
When he activates his ability, he casts a beam (suppression field) at the player for a set duration.
While under the effect of the Suppression field, all the player's actions are slowed down (Fire rate, reload time, aiming, bullet speed, etc.) & gear abilities are disabled/set on cooldown.
Clans changes
Developer comments:
“Based on our data and community’s feedback, we decided to increase the structures` max level to 20. Over time, this should increase the overall time spent in core attack phase & also provide your clan members with some other benefits. This is only the first change - we aim to further improve the Clan Wars with future updates.” Changes:
- Clan buildings can now be upgraded to level 20
Other general changes
- New Start Menu
- Revamped Cash/Ruby purchases menu
- Revamped squad mates upgrade menu
- Added redirects to the squad mate details from various menus.
- New Main Menu music
- Changed ironsight marker for several exotic weapons.
- Added a PVP button on landing Main Menu
- Warlord and a PVP tab have been added to Start Menu.
- Captain’s Sight can now fire full-auto (previously you had to tap/click the fire button for each shot).
- Mystery reward (Sniper Fury anniversary) will become available to all players to redeem for a limited time. (More details will be revealed soon!)
Bug fixes & improvements
- Fixed issue where a banner would interfere with menu buttons, covering them
- Fixed a crash that would occur if the avatar is killed while floodlights are active and certain weapons are used.
- Fixed an issue with “multi kill” while killing an Assassin & another enemy behind him
- Fixed an issue with Sickened Shot splash damage
- Fixed several ads rewarding issues
- Fixed an issue/exploit in clan wars
- Fixed several memory crashes
- Changed the coming soon region displayed
- Added new battle pass challenges (will become available soon)
- DPM will now take into consideration the critical chance and critical damage bonus
- Skipping free Supreme packs will have no cost in the last 3 minutes
- All weapon perks will now be displayed when matchmaking
- Added a notification when Supreme packs are ready to be opened
- Improved avatar menu layout on some devices
- Added an “idle” animation for squad mate details menu
- Revamped clan boss attack screen
- Improved anti-hacking measures - detection and prevention
*Please note that everything listed in these patch notes are subject to change at any time. Please refer to your live game and in-game announcements for the latest game statuses.