Sniper Fury

Sniper Fury Update 37 Patch Notes - The Arena, YOUR way

Version
Update 37 Patch Notes - The Arena, YOUR way
Version Date
July 9, 2019
Links

Patch Notes

Update 37 Patch Notes - The Arena, YOUR way



New content:
 
Companion drones

The Companion Drone is a special type of drone that you will be able to obtain only by ranking in The Arena. In terms of functionality, it will behave as a normal drone (same as the ones you place in your base).The drone will be added in Base attack PVP second room - it will assist the avatar in the fight.The drone appears near your avatar in the main menu screen - If tapped, it leads to the page for the second PvP room setup.The drone also has a number of tiers which are reflected in its HP value (the higher the tier, the more health it has). You can get higher tier companion drone by reaching higher Arena divisions.
 
Notes:
  • It is added to the player's defenses automatically when acquired.
  • Drone's HP is based on the Avatar HP - it scales with Avatar level.
  • In the unlikely event that there is already an active companion drone, a higher tier drone replaces a lower tier drone. If the drones have the same tier, the duration should get extended.
  • The drone can also be accessed directly from the screen from the second PvP room setup.
  • Battle doesn't end until BOTH avatar and drone are killed.
  • The companion drone has EMP shielding, which means it's not killed by EMP. However, instead of being killed by EMP, the drone will be stunned (unable to attack), unless it has started moving towards the player.
 
Component-based gear system [ARENA ONLY]
In this update we'll introduce more Arena gear sets! Those gears will be a bit different:
  • You'll only be able to acquire the full set - no gear parts involved for Update 37.
  • Each gear piece will have a specific number of slots that can be used to equip mods (components).
  • Mods are items which are installed on the gear parts, and once slotted, they offer a static bonus.
  • The effects of those mods are only available in Arena matches (same as the gears).
In the future, you'll be able to earn Arena Gears with different rarities. There are two types of mod components available:
  • Permanent - Those mods will remain available on your gear.
  • Temporary - Those mods will expire after a certain amount of time. Those mods are usually better than the permanent ones in terms of performance.
  • Note that Permanent and Temporary mods are placed on different slots. The higher the gear's rarity, the higher the number of slots.
Effects of mod components are:
  • Defense
    • Bonus HP
    • Head Damage Reduction
    • Less chance to be critically hit
  • Offense
    • Bonus Sniper Damage
    • Bonus Assault Damage
    • Bonus Railgun Damage
    • Bonus Critical Chance
    • Bonus Headshot Damage
  • Utility
    • Bonus XP
    • Jump Recharge
    • Jump Speed
Other notes:
  • You will be able to disassemble/dismantle any mod component and receive an amount of Arena Tokens based on the component tier.
  • Once a mod component is installed in a slot, it can't be removed.
  • An installed mod component CAN be replaced/overwritten with a new one, but the old component will be permanently lost.
Arena BETA changes and improvements:
 
Arena progression:
  • Player XP can now be earned by playing Arena matches.
  • Added a kill-based multiplier for Arena Rating gains - more kills during a match will increase your rating gains.
  • Adjusted arena rating gains based on your division - you can lose more and earn less points the higher you progress in division.
  • At the end of an Arena season, the leaderboard resets - Division will now be changed based on your Arena ratings.
  • Season changes:
    • Seasons will last for 4 weeks
    • Each season will have 3x Weekly rewards - For Week 1 ,Week 2 and Week 3
    • For the 4th Week, Seasonal rewards will be delivered
    • All the rewards will be based on your Division and leaderboard position
Arena Rewards:
  • Rewards for end-of-match:
    • Player XP - Capped at 200000 (you cannot earn more XP from the Arena after you reach the cap)
    • Arena rating
    • Combat pack - will share the collection limit with Base attack PVP
    • Arena Tokens - A new currency where earnings can scale based on your Arena Divisions
  • Weekly seasonal rewards:
    • Consumables
    • Arena Battlepacks
    • Companion drone
  • Season end rewards:
    • Bullet skins
    • Camos
    • Exclusive packs
    • Gear packs
    • Permanent Companion drones
    • Gear components
    • Rubies
Note: You will have to play a certain number of matches to qualify for the weekly and seasonal rewards.
Matchmaking:
  • Improved matchmaking algorithm
Other Arena changes & improvements:
  • Players will be able to shoot and be shot during the jump
  • Increase HP bar widget size
  • Improved bots AI
  • Added Arena tutorial
  • Added a new weapon type for the Arena - Railgun
Arena Shop:
  • Updated UI
  • Updated shop content: added Arena Packs available for purchase with Arena tokens.
  • Packs can be stocked up, you don't have to open them right away. However, you will only be able to open them if you reach the Pack's division.
 
Exotic events improvements
  • Weapon affinity will be unlocked/activated by default in the Exotic event chapters.

Other improvements:
  • Added a separator for big number values in Clan Wars and Clan Ops boss
    • The number should be displayed as "1 000 000 000" instead of "1000000000"
Other changes:
  • Multishot nerf - The ability will now deal 999% of the base weapon damage to all visible enemies.
  • Level cap increased from 75 to 90. Squad mates levels will not be changed.
 *Please note that everything listed in these patch notes are subject to change at any time. Please refer to your live game and in-game announcements for the latest game statuses.