Soul Axiom

Soul Axiom New Update – The Mansion, University Tweaks & Bug Fixes

Version
New Update – The Mansion, University Tweaks & Bug Fixes
Version Date
March 25, 2015
Links

Patch Notes

New Update – The Mansion, University Tweaks & Bug Fixes



The full moon is shining! This update brings you a brand new level, The Mansion! Pull out your silver bullets and grab your Wolfsbane… something terrible hunts. The Lycan stalks the walls of the mansion.

[h1][i]Then their fun turns to feast A piece for each, a fight for the heart With flashing teeth and snarling growls And then the head impaled on a spike of stone Above the door of the reeking den A warning to those still living Not to cross the werewolves' path[/i][/h1]

What's New?



[*]Aaoooooo! A new level is here! Project the waning moon to unlock your path ahead, discover the past inhabitants of the mansion and gather your alchemy books to brew the perfect potion!

[*]Get lost in the creepy halls and scare off the beast that stalks you!

[*]4 brand new PEMO’s scattered around the Mansion. Find them all to reveal the haunting clues to this memory.

[*]The University level has been updated! Check it out to find an improved flow, better hints, clearer hit markers, enhanced SFX and an updated brain puzzle!

Additional bug fixes



- New graphic to show you objects you can interact with but can’t use at that moment in time. This will usually be because you haven’t got the necessary object such as a key or because that object isn’t unlocked yet.
- Optimisation pass on various levels including the Museum and front end menu.
- Balanced SFX throughout game, including the teleport spheres.
- Animation improvements in War Zone.
- Fixed an issue where the interact hand will appear after interacting with a ladder.
- Fixed an issue where the water wouldn’t rise after death in University.
- Smoother animation transitions from opening scene in University.
- NOTE: We will be adding another puzzle to this level in the next update.

New Feedback Thread


We appreciate all the feedback given so far and now, as we come closer to the end of Chapter Three, we want to receive as much feedback as possible. Not just on bugs but feedback on the general flow of the game, what you found too easy or hard, what you think works well or not etc.

Usually, after new content is released we will patch up any bugs about a week later including making tweaks to the flow of the game so feel free to re-visit an older update as things may have changed.

Please leave all your feedback from the University, Mansion and other levels here.

Thank you all for your support and we hope you're looking forward to the final installment of Chapter Three, coming soon!

Wales Interactive Team