Helo a cyfarchion o Gymru! (That's Welsh for "Hello and greetings from Wales!") We're here to bring you our biggest Soul Axiom update since the initial release.
Updates[*]56 brand new achievements added!
[*]Striking new cover art released.
[*]Added a new puzzle to the end of the Jungle level.
[*]Improved the maze puzzle in the Jungle level.
[*]Added lava to the Speak No Evil puzzle.
[*]Every 'Play' object now is more recognisable with matching textures.
[*]SFX added to the end of Jungle level.
[*]Added the first cutscene/memory video to the end of Jungle level.
[*]Fixed a major issue with the Linux build not starting.
[*]General animation tweaks throughout the game.
[*]Lighting improved in various levels.
[*]Texture clean-up in the HUB.
[*]Fixed collision issues in the main HUB building.
[*]Fixed issues when the power hint isn't showing.
[*]General improvements to some of the hit markers.
[*]Fixed an issue with the steps not being able to be played back in Jungle level.
[*]Fixed issues with the 'Play' sound not working.
[*]Fixed an issue with flickering textures on the Mac version.
We want to thank everyone for there input this week and we hope this update brings you a much smoother gaming experience! Over the coming weeks we'll be working on some of the ideas and suggestions you have put forward to us as well as improving what we have on Chapter 2, which will be out before Christmas.
We hope you have enjoyed the game and please keep your feedback coming along with any reviews, screenshots, artwork or videos to add to the Soul Axiom Steam Community.
Also… let us know what you think of the new cover art over in the
discussions page.
Wales Interactive Team