Update – General Bug Fixes
Updates
[*]Fixed an issue with the “Play” SFX not working every time you use the power.
[*]Fixed an issue causing the hands to disappear during the City puzzle in Museum.
[*]Re-Playing the arrow puzzle doesn’t trigger the trap door animation again.
[*]Fixed an issue that caused you to get stuck behind the Dino Jungle Egg.
[*]Fixed an issue causing one of the hieroglyphs staying lit in the Egypt puzzle.
[*]Improved lighting throughout the Museum & Jungle level.
[*]Improved textures in the Museum aquarium.
[*]Eye beams are clearer on the See No Evil puzzle in Jungle.
[*]Bloom tweaks on the Museum skull puzzle.
[*]Improved visuals on the Top Hat Monkey in Jungle.
[*]Sorted snagging issues when moving up the Play room stairs.
[*]Added collisions on walls and monkey statues in Jungle.
[*]Added pick-up SFX to Museum.
[*]Mess clipping issues with drawbridge in Jungle.
[*]Fixed errors in Museum’s wall art.
[*]SFX Feedback for Skull puzzle in Museum.
We hope you are pleased with this week’s updates and the new Museum level! If you missed the announcement then you can catch it here
http://steamcommunity.com/games/279900/announcements/detail/135435468378218038 We hope this update fixes some of the issues mentioned in the Official Bug Thread but if not, then rest assured we are working on them ready for the next one.
Please keep your feedback coming along with any reviews, screenshots, artwork or videos to add to the Soul Axiom Steam Community. We want to hear all the positive and negative comments you have over in the Ideas and Suggestions Thread
http://steamcommunity.com/app/279900/discussions/0/34096318710945818/Wales Interactive Team