Space Raiders in Space

Space Raiders in Space 0.71

Version
0.71
Version Date
April 21, 2020
Links

Patch Notes

Patch 0.71 bug fixes & Boss rewards!

Hey everyone! A lot of things are coming in the following weeks, but here is the first set of improvements based on your feedback. Well, actually this is like the second? Or third? I'm not great at making these posts… So, in that spirit, thank you all for joining us on our flaming trainwreck adventure of gamedev!

As always, we welcome any and all feedback!

If you want to see us working live, and get a sneak peak on the total map rework I'm doing now, hop over to our discord!

-Nick

Patch Notes



Added functionality:

- Added reward for beating a boss, this reward can be a weapon, a resource bundle, an additional crew member, or an additional buildable blueprint!
- Kill Cam is a go! The last monster in a wave will trigger a sweet, sweet moment of victory. Revel in the death of your foes with a matrix-style throwback effect.

Added content:

- Crossbow now has a cool visual effect when it fires
- New music! We continue to tweak the music with assistance from the community. Thanks to Pointyraccoon for the songs in this update. The original music, made by Kendal, has served us well and may resurface with some tweaks.
- End of wave UI now will have some dynamic text to give more character to the pilot. Hope you enjoy his messages that indicate upcoming supply drops.

Balancing changes

- Increased cost, reduced durability, and reduced damage on the rifle turret (it was op as balls, let's be honest…)
- Increased cost and durability of Minigun.

Bugfixes:

- Multiple issues fixed on the Diner bathroom map, Bugs spawning inside objects on high waves, crew running outside the map to build things.
- Some steam achievements were missing graphics
- When building buildables, the other buildable popups don't occur anymore. No more accidentally breaking an existing buildable when making a new one!
- No longer need to hold Ctrl when rotating buildables. Just use mouse wheel. Incidentally, you can no longer zoom in and out via mouse wheel when building something. Duhhh.
- Character stat block scrolling now mouse wheels fine - grab and drag still works as before.
- Nick sucks balls.