[p]Howdy, here is the first patch for the demo build of Space Rock Breaker
If you have given feedback or played the demo, thanks so much! It means a lot, and I've been enjoying watching the let's plays and reading your reviews and feedback. This patch is mostly bug fixes, although there are some small balance changes aswell.[/p][p][/p]
- [p]Fixed an issue where bullets would clip through asteroids. The method I used to fix this issue is slightly more CPU intense, so if there any noticeable performance drops let me know in the discussions![/p]
- [p]The cursor is now visible over top of the transition screen.[/p]
- [p]Fixed an issue that caused the lootbox and "open lootbox" button to disappear until the game was restarted.[/p]
- [p]added a toggle in the options to decide weather the game will run will minimized/unfocused. The toggle defaults to "On".[/p]
- [p]Added an upgrade to further increase the spawnrate of asteroids.[/p]
[p][/p][p]The following changes will require a new save file for them to take effect:
[/p]
- [p]Reduced fuel drain per shot by 50%[/p]
- [p]Increased missile damage given by "Explosive Warhead" upgrade from +5 to +10 per level.[/p]
- [p]Halved spacemine base HP[/p]
[p][/p][p]The most highly requested change has been to increase the speed that you can open lootboxes, which I highly agree with. This is a change I am currently working on, and will post an update as soon as I can!
Thanks for playing
WAKA[/p]