Space Supermarket Simulator

Space Supermarket Simulator 0.4

Version
0.4
Version Date
Feb. 18, 2026
Links

Patch Notes

UPDATE 0.4. - Prices management

UPDATE 0.4. - Prices management

[p]This patch introduces a full prices management system, letting players monitor and adjust product pricing, profit, inflation, discounts, and shelf stock through a new tab in the management computer. A hand truck has been added, enabling transport of multiple boxes at once. Farming receives several upgrades, including a tutorial quest, EXP rewards, wild plant spawning, and a farmer perk that boosts growth speed and harvest yield.[/p][p]Movement and gameplay balance have been adjusted: player and shopper speeds are reduced, sprinting is added, spaceship spawn timing is increased, and gravity/jump values are reworked. Various systems see improvements—increment buttons, supply bots, currency formatting, price precision, and save‑loaded rotation. Several fixes address door/mailbox switches and storage shelf interactions.

patchnotes[/p][p]+ added prices tab into management computer where you can set or monitor current price / current market price / profit / daily inflation / discount / amount on shelves[/p][p]+ added storage shelf text labels[/p][p]+ added exp reward for harvesting plants[/p][p]+ added farming tutorial quest[/p][p]+ added collision to large rocks[/p][p]+ added hand truck for transportation of multiple boxes at the same time[/p][p]+ added wildplants spawn areas, plants have a chance to spawn every new day until they reach maximum population in the spawn area[/p][p]+ added farmer perk +10% plants growth speed and harvest yield[/p][p]~ changed trashcan to be moveable and buyable[/p][p]~ changed base shopper movement speed from 240 to 220[/p][p]~ changed base spaceship spawn delay from 1s to 8s[/p][p]~ changed base player movement speed from 600 to 500, and added sprint ability (700)[/p][p]~ changed if product fails to be return from shopper cart back to the shelf then credits are gained instead[/p][p]~ changed "demo is completed" label to be shown instead of unattainable next quest[/p][p]~ changed gravity and jump velocity for player[/p][p]~ improved +/- increment buttons, added ability to hold to increment or shift click to add -5/5[/p][p]~ improved supply bots behavior[/p][p]~ improved currency format for negative values from ₡-100.00 to -₡100.00[/p][p]~ improved prices precision to have fixed decimals from ₡123.45678… to ₡123.45000…[/p][p]~ improved player rotation is loaded properly[/p][p]~ fixed main door and mailbox switch states, switches are now universal[/p][p]~ fixed ability to pick box from storage shelf[/p]