Spacefleet: Heat Death

Spacefleet: Heat Death 0.1.0

Version
0.1.0
Version Date
Feb. 17, 2026
Links

Patch Notes

PROMETHEUS v0.1.0d

v0.1.0d

[p]NEW[/p][p]- Community Discord button[/p][p]- Added Playtesters: Mallory "Pet American" M., Joshua G-K[/p][p][/p][p]CHANGES[/p][p]- Main menu: Reduced screenshake intensity and moved welcome panel entirely to a canvas that doesn't shake[/p][p]- Main menu: decreased bloom intensity[/p][p]- Tutorial 1: Reduce cracks intensity[/p][p]- Tutorial 1: Made Predawn Blue and Martyr Viper immortal and undamagable[/p][p]- Tutorial 2: Removed Global Market button to reduce risk of ui overlap[/p][p]- Bug report: Don't submit if: description is empty or already sending[/p][p]- To help with stations getting full with fuel over time, "Basic Refuel" production recipe in stations reduced productivity by half[/p][p][/p][p]FIXES[/p][p]- Tutorial 1: When Blue is too close, it starts firing at hostiles before its supposed to[/p][p]- Tutorial 1: fixed Predawn Blue firing on Hephaestus when targeted by deactivating pdc module until Blue reaches beacon 3[/p][p]- Tutorial 2: Trade fleets couldn't sell to any station because they were all full with resources. To fix this, I reduced the number of resources that stations start with.[/p][p]- Tutorial 2: Skip to next step if flight started on step 11 (Before player is prompted to click "START FLIGHT")[/p][p]- Tutorial 3: Fleet Panel breaks when trying to select squadron that doesn't exist yet[/p][p]- Strategic: Reduced Martyr Viper railgun ammo count from 400 to 100[/p][p]- Strategic: Deactivate station ui placeholder ship data[/p][p]- Strategic: New ships (bought from stations) cant get fuel or cargo[/p][p]- Boss battle: starting positions of player and enemy fleets too high up or down[/p][p][/p]

KNOWN ISSUES AND TO DO

[p]PENDING (Seemingly fixed on my end but still needs confirmation from playtesters)[/p][p]~ Stations lacking supply and resupply (especially fuel) in Prometheus Scene[/p][p][/p][p]TACTICAL[/p][p]- Modified timescale while moving camera is messy and affects ui update speed[/p][p]- Using the move command while facing away from the selected ship will create a line that starts in the opposite direction[/p][p]- Ship burn audio loop has gap of silence[/p][p][/p][p]PROMETHEUS/STRATEGIC[/p][p]- Better trade targeting: Trade fleets buy best resource of whichever station theyre in and and target best station that also has their type of fuel[/p][p]- Fleet merge/attachment overhaul. Make tankers refuel other ships in fleet[/p][p]- Target tabs not opening when hovering over new target (if new target doesn't have it)[/p][p]- Station service: update ship bars when refueled, resupplied, or repaired[/p][p][/p][p]MAIN MENU[/p][p]- SF HEAT DEATH socials/steam page occasionally opens randomly when interacting with bug report and escape button menu[/p][p][/p][p]BALANCE[/p][p]- Laser weapons/ships overpowered[/p][p][/p][p]OTHER[/p]
  • [p]Scrolling in menus zooms camera[/p]
  • [p]Tip menu navigation buttons misaligned in Tutorial 3 (commander mission)[/p]
  • [p]Keybinds in settings[/p]
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