Hello, Operators! We have prepared some updates for you!
Changelog:Added:- First-person animations have been completely redesigned.
- Added the first equipment - a laser sight. Installed on all weapons by default.
- Added option to invert Y axis.
- Added a list of equipment in the character creation menu (so far only the laser sight)
- Added a button to restart the game in the single-player in-game menu.
- Added a slow change in the position of the light source (Moon).
- Added music and sounds of radio communications at the shooting range to create more atmosphere.
- Added sound of seriously injured player (health less than 25).
- The beginning of the game has been slightly reworked, some players are running to the wrong side, so now the passage is blocked by a police fence.
- At the beginning of the game, you can see the lights of the UAV accompanying the team in the sky.
- Added furniture in the first house (I don't know why we forgot it).
Game balance- Slightly increased the hunting time for the big monsters (now they run and attack players a little less often).
Fixed:- Big monsters no longer approach houses and cannot get stuck in their walls.
- The "enemy spotted" command sets the marker where the player is looking.
In developing:- Wendigo
- New equipment - night vision goggles
- New monster minion - screamer