S.P.A.T.

S.P.A.T. 0.31.5

Version
0.31.5
Version Date
Dec. 5, 2021
Links

Patch Notes

BugFix S.P.A.T. 0.31.5

CHANGELOG

GAMEPLAY

  • The light grenade no longer shines through walls and solid objects. Damage range 25 meters, every 0.8 sec, damage 20.
  • Added a sight for a rifle with a radio beacon.
  • Headshot marker.
  • The display on the decoy shows green if it can be used and red if not.
  • Grenade will not damage the one who threw it.
  • Removed the flashlight from the grenade launcher.
  • Switches to the pistol faster.
  • Light grenades and mines - 3 instead of 5.
  • Now you can pick up the mine (button E).
  • A grenade launcher projectile detonates on contact with a monster.
  • A radio beacon with a rifle marks the target for 4 minutes.

FIXED

  • M4A1 first appears on the client, then the selected weapon.
  • The grenade launcher replenishes ammo when switching weapons.
  • Supply is visible in the air before drop.
  • The Yeti does not update armor on the client.
  • On the client, after the revive, the weapon hangs in the air.
  • Decoy and pistol closer to the camera.
  • Fixed pistol reload animation.
  • You can switch guns after death and you can see them.
  • A rifle with a radio beacon has one round after being revived.
  • Added Airplane Sound at the grenade launcher drop in the Yeti quest.