S.P.A.T.
S.P.A.T. 0.31.5
Version Date
Dec. 5, 2021
Patch Notes
BugFix S.P.A.T. 0.31.5
CHANGELOGGAMEPLAY- The light grenade no longer shines through walls and solid objects. Damage range 25 meters, every 0.8 sec, damage 20.
- Added a sight for a rifle with a radio beacon.
- Headshot marker.
- The display on the decoy shows green if it can be used and red if not.
- Grenade will not damage the one who threw it.
- Removed the flashlight from the grenade launcher.
- Switches to the pistol faster.
- Light grenades and mines - 3 instead of 5.
- Now you can pick up the mine (button E).
- A grenade launcher projectile detonates on contact with a monster.
- A radio beacon with a rifle marks the target for 4 minutes.
FIXED- M4A1 first appears on the client, then the selected weapon.
- The grenade launcher replenishes ammo when switching weapons.
- Supply is visible in the air before drop.
- The Yeti does not update armor on the client.
- On the client, after the revive, the weapon hangs in the air.
- Decoy and pistol closer to the camera.
- Fixed pistol reload animation.
- You can switch guns after death and you can see them.
- A rifle with a radio beacon has one round after being revived.
- Added Airplane Sound at the grenade launcher drop in the Yeti quest.