S.P.A.T.

S.P.A.T. 0.33

Version
0.33
Version Date
Jan. 20, 2022
Links

Patch Notes

S.P.A.T. 0.33

Hello, Operators! We have prepared some updates for you!

CHANGELOG

NEW

  • Optimization: scene capture components that were accidentally forgotten, which greatly affected the performance of the game, were removed from the map.
  • Be careful and look under your feet. Mushrooms appeared on the map, if you step on them, you will receive damage and the effect of poisoning for 10 seconds.
  • A new search tool has been added - a portable sensor that is mounted on a weapon and detects an alpha monster from 70 meters.
  • Added a new map widget with POI markers and captions when hovering over them. You can also use the zoom on the map and set your own checkpoints (other players can't see them yet.)
  • Added the sound of the player getting hurt when attacking a monster.

GAME BALANCE

  • Increased the total number of primary weapons
  • Minion monsters respawn on spawners not after 10 but after 20 minutes.
  • Yeti armor reduced.
  • Reduced AKSU damage from 8 to 7.5
  • Werewolves don't see that far.
  • UAV flies 6 minutes.
  • Global detector removed from game.
  • Slightly lengthen the day.
  • Werewolf minion doesn't run so much in different directions.

BUG FIXES

  • The alpha monster could teleport across the map if it got stuck. It now moves a short distance from the stuck point.
  • Fixed game icon in Windows.
  • Light grenades and mines on the client 5 instead of 3.
  • Wendigo is invisible when attacking.
  • You can see the laser pointer during treatment and after death.
  • Ammo can go to -1
  • Updated all materials in houses - when hitting objects in houses, there will be different effects from hitting.
  • Mouse sensitivity can be set to 0 and the mouse does not move.
  • The laser sight, if the distance to the object is small, shines on the weapon itself.