Hello, Operators! New updates for you!
I will be glad to hear all your feedback and wishes in
our discord.CHANGELOG
Weapon
- A second weapon has been added to the game - Colt M1911, with an extended magazine for 10 rounds.
- Added the second main weapon - Ak110. Slightly lower rate of fire than the M4 and more power, but higher damage.
- His and flares Illuminate a larger radius.
Player
- Players knock down is back in the game.
- When the player is down, they can heal, reload, shoot, but the time on the ground has been increased from 3 to 5 seconds.
- Increased default brightness.
Monsters
- Killing an alpha monster gives scores to the whole team, not just the killer.
- Yeti and werewolf returned to the game.
- Screamer screams after 3.5 seconds instead of 3.
Bots
- The bot detects enemies from a greater distance and shoots further.
- Dialogues returned to the game.
Map
- New map with new gamemode in production - swamplands.
UI
- New widget at the start of the game, with the name of the mission and the current time.
- Added control option for Firemode switch (Z button).
- Changed new weapon icons in character select menu.
- After choosing, the weapon changes in the hands in the hangar.
BUG FIXES
- Fixed that a wave of monsters spawned by a screamer not running towards the player.
- After pressing spawn, the player restarts and the control does not work.
- Alpha monsters didn't see the player.