Hello, Operators! New updates for you!
I will be glad to hear all your feedback and wishes in
our discord.CHANGELOG
Weapon
- New weapon ACW: "ACW: perfect for when you need to make a statement, but you also want to look cool doing it. With its sleek design and deadly accuracy, you'll be the envy of all your friends (who are still using boring old rifles)."
Good damage and ergonomics. Available at level 13.
- Bringing back sniper rifles to the game! SCB 980: "Silent and deadly, like your grandmother's farts. This rifle will put your enemies to sleep faster than a boring lecture. Just don't forget to aim for the head… or the crotch, whichever works."
Slow but with insane damage - 45!
- Add microdot sight with 45 offset. Can be useful in close combat.
- Fixed the position of the pistol in the hand
- Added animation for reloading and firing a pistol.
- Now you can use button "B" to disable laser sight (if attached).
- PP91 smg available from level 1.
- Added firing animation for PP91 and other guns.
Monsters
- Returned the effect on the player from the brainer.
Map
- In test mode, a new map and mission "The Horror House" have been added. The action takes place in a large house that hides its secrets in the basement. Clouse Kombat mission, let's see how you like it!
- New swamp scene for the main menu.
- Fixed that flashlights (non-electric) can start blinking at night.
- Swamp Lands added ammo and batteries in the church and in the fishing village.
Sound
- In the new mission, the voice of Zeus has been changed, let's try this one, it sounds more believable in my opinion.
- Fixed a bug with sound that if during the dialogue you enter the quest zone, the sound is cut off.
- Lowered speaker sound volume when night falls and added sound direction.
UI
- Weapons description changed.
- Added correct map with locations for swamp lands.
- The characteristics of weapons are placed in a separate widget.
- New mission select menu.
- Added signatures on the new quest on swamp, who speaks from the team.
- Added a couple of hints for the player about using sights.
BUG FIXES
- Fixed a bug that the client does not load the rank and, accordingly, the choice of weapons and equipment.
- Fixed a bug that if you have more than a max (3) first-aid kits and you replenish from the supply, then the first-aid kit becomes 3.
- Fixed a bug that the client does not see the text of the quest task on the quest marker.
- Removed collisions for portable light and UV lamps, they could block the way for monsters.