S.P.A.T.

S.P.A.T. 0.64

Version
0.64
Version Date
Sept. 10, 2023
Links

Patch Notes

S.P.A.T. 0.64

Hello, Operators! New updates for you!

I will be glad to hear all your feedback and wishes in our discord.

The control settings have been changed, so there's a chance that your WASD movement may break. You need to go to settings - controls - reset. Or, go to C:\Users\username\AppData\Local\SPAT\Saved\Config\WindowsNoEditor and delete the 'inputs' file.

The weapon system has also been modified, and now you need to purchase weapons. Therefore, to avoid conflicts, it is recommended to delete your saved files and lose progress (a wipe, so to speak). I apologize for this inconvenience. However, I promise that this is the last such change where you will lose progress. I won't make any more adjustments to this system.

CHANGELOG


Weapon

  • The weapon and equipment acquisition system has been changed – since our SPAT squad members are essentially mercenaries, all items are now purchased using in-game currency (depicted as skull icons and called cryptid credits). Please note that not all items will be available from the start; some will be locked (indicated by a padlock icon), gradually unlocking as you progress.
  • After the changes have been made, the game saves have been modified. Therefore, you need to delete your saved games (they are located at C:\Users\username\AppData\Local\SPAT\Saved).
  • A new gear section, "additional," has been added, offering various useful gadgets. The first addition is an extra pouch for ammo, providing +1 magazine capacity. A very handy addition.
  • A new section has been introduced for selecting the player's appearance. There are a total of 12 skin options to choose from.
  • Drone special is back.
  • A new section has been added: purchasing appearance customization.
Monsters


  • Alpha monsters attack multiple times instead of retreating after the first strike. Therefore, their damage has been reduced by 10 percent to make it more challenging.
  • At night there are more werewolves than brainers
UI


  • I've revamped the main menu and fixed various issues with it:
  • The button controls in the menu are now assigned correctly.
  • The option to switch between WASD has been added.
  • Audio settings work correctly and are saved.
  • The "Ready" button has been removed from the gear selection screen. This change was made to avoid player confusion, as they might mistake it for a confirmation button, while in reality, it's used to proceed to mission selection.
BUG FIXES


  • Fixed a bug when buying a weapon and choosing it is not available for customization.
  • Fixed the backward running animation that was causing player jerking when moving backward.
  • Fixed a bug that the bot does not mark quest items in the witch quest.
  • Fixed bug with changing screen resolution settings.