Welcome, New Players!
https://store.steampowered.com/bundle/32604/Hell_Slayers/A ton of you have been checking out the Hell Slayers bundle with Halls of Torment, thank you for all the support!
The Spellbook
Enigma is now available, along with some new spells and upgrades:
Enigma
Starting Stats: Light Radius +20%, Max Mana +1
Passive 1: Elden Gaze
Demons in your Light Radius lose 1 Armor per character level.
Reduces the
Freeze resistance of strong demons.
Passive 2: Phase Cast
Gain +1 Pierce per Max Mana.
Starting Spell: Chaos Orb
Launches a single slow orb with an attached Shrine area that damages demons. Demons in the area trigger random elemental effects on death.
Evolution: Dimension Bringer
Evolved Chaos Orb. Projectiles from other spells have a chance to fire from the orb's location instead, adding +1 Chain for each active Dimension Bringer.
Level 10: Demons in your Light Radius trigger random elemental effects on death.
Meteor
Call a rain of meteors that create patches of burning ground.
Evolution: Starfall
Evolved Meteor. Projectile amount is increased by double your Max
Mana.
Level 10: Demons on Burning Ground have +20% chance to Explode on death.
More new spells coming in the next update!New Illegal Upgrades
Double Double
Armor Multiplier +100%, Demon Armor Multiplier +100%, Regeneration Multiplier -25%
Fasting
Reserved Health added as Base Damage: +25%
Energy Shield Recharge Speed -20%.
Wide Load
+1 Health and Energy Shield per Character Level.
Your regeneration is always 0.
Brilliance
While Energy Shield is recharging: +50% of Light Radius is also applied to Buff Effect.
Dragon Chaser
Spawn 7 shrines and complete them.
New Arcane Upgrade
Rend
Demons lose Armor equal to double your Armor when spawned. (Stackable)
https://store.steampowered.com/app/2007530/Spellbook_Demonslayers/