Spirit Witch's Gaiden
Spirit Witch's Gaiden 1.16
Patch Notes
1.16
1. Optimized and expanded the first level's map.
2. Added the Demon Bat monster.
3. Added the Demon Chain Hound monster.
4. Added several treasure chests and talismans.
5. Adjusted ceiling spike trap mechanics (knocks back instead of knocking down).
6. Added crystal switch elevators to the first level.
7. Added breakable hidden walls to the first level.
8. Added breakable wooden crates to the first level.
9. Monsters in the first level now receive difficulty bonuses. Recommended for players who enjoy combat challenges.
10. Doubled SP drops from monsters on Easy and Normal difficulties.
11. No longer possessed by Shadow Fiends during teleportation.
12. Fixed bug causing Shadow Fiend storyline to loop infinitely.
13. Fixed bug where succubi would lose virginity during hugs.
14. Adjusted Fireball Talisman damage, increased effectiveness.
15. Fixed bug causing multiple self-touch reminders.
16. Fixed a bug where the character's facing direction would change when traversing maps via elevator.
17. Fixed a bug where monsters could be repeatedly killed on traps.
18. Modified the crystal used to restart boss battles (changed to an altar).
19. Removed the save altar from the treasure chest monster room.
20. Fixed a bug where the mirrored version would not reset after switching maps.