Sprocket

Sprocket 0.101

Version
0.101
Version Date
Aug. 27, 2021
Links

Patch Notes

V0.101 - Major fixes

Hi all,

Glad you're all (mostly) enjoying what's there so far. Here are a few hotfixes for some of the most noticeable issues.

Fixes


  • Toggled scope now disabled when returning to designer through the pause menu.
  • Removed first set of mud pools in No Tank's Land scenario.
  • Lowered wooden planks in WW1 'No Tank's Land' scenario, due to small wheels getting stuck in an unrealistic fashion.
  • Internal mantlet armour now correctly shown.
  • Selected shell type now automatically set to the closest rack with the highest amount of ammo.
  • Blueprint name enter field no longer affects the name of other blueprints.
  • Stopped wheels, belts and fenders disappearing when exiting the designer at the lowest graphics settings.
  • Flickering black screen in scope stopped.
  • Flameout effects now stop instantly when returning to designer.
  • Fixed crash when disabling interleaved roadwheels due to wheels per group being 0 when it shouldn't be.
  • Disabled rotation of gunner sight as it didn't behave as expected when rotated.
  • Fixed crash when moving hull sponson front and rear glacis angles to their max.
  • Fixed enemies not perfectly resetting on "No Tank's Land" scenario.

Improvements


  • Made insufficient resource error clearer.
  • Added temporary tip under suspension design to help with weak suspension.

Adjustments


  • Increased suspension spring by a factor of 10.
  • Increased latewar max elevation and azimuth torque by 5000.

Optimizations


  • Slightly increased general CPU performance.

More on the way! Thank you for your patience, keep those bug reports coming.