Sprocket

Sprocket 0.102

Version
0.102
Version Date
Aug. 28, 2021
Links

Patch Notes

V0.102 - Fixes

Hi all,

Here's another batch of fixes for you:

Fixes


  • Muzzle brakes and wheel mounts no-longer disappear on lowest graphics settings.
  • Can no longer use rich text markup in input fields.
  • Trench crossing tail placement no longer acts strangely from certain perspectives.
  • Wooden planks now fully reset in "No Tank's Land" scenario.
  • Tracks no longer become invisible when returning to designer when scoped.
  • Added character limits for various name fields.
  • Gunner sight no longer rotates depending on the surface it's placed on.
  • Shadows fixed for roadwheel #2
  • Was possible to win and lose a scenario if the two remaining tanks destroyed one another simultaneously.
  • Fixed spawn on "Dunes" scenario which caused vehicles to spawn partially underground.
  • Fixed armour issue when the bottom of the hull front or rear strip was moved all the way to the bottom.
  • Fixed possible black screen on launch.

Improvements


  • Azimuth design now hidden for mantlets which don't support azimuth rotation.
  • Rail antenna now acts as an antenna.
  • Warning shown when blueprint name contains invalid characters (you'll be able to include these soon).
  • Wheels now get stuck between trench walls and the terrain less often.

Adjustments


  • Muzzle brakes no longer lower muzzle velocity. They are now entirely aesthetic until their realistic trade-off can be simulated.
  • Made the flat sandbox x2 as long.
  • Can now increase battle size up to 200%

More on the way!