Sprocket

Sprocket 0.104

Version
0.104
Version Date
Aug. 29, 2021
Links

Patch Notes

V0.104 - General fixes

Hi all,

Mainly general fixes today. Enjoy!

Fixes


  • Fender length and type now saves with vehicle.
  • Crew visualization colours now correctly show whether the role placement is correct.
  • Decreased suspension maximum height as it was allowing negative ground clearance, creating a vibration effect at the extreme.
  • Can no longer place useable ammo in non-existent turrets.
  • Light mantlet #5 and the Driver's port no longer disappear outside of the designer on low graphics settings.
  • Fixed double door hatch textures on low graphics settings outside of the designer.
  • AI now automatically starts the attack on "Dunes" scenario.
  • Fixed bright domes on lights, most noticable on "Silent Border" scenario.

Improvements


  • Notification now displayed when crew members are automatically moved.
  • Scenario hard vehicle number limit now shown, explaining why increasing 'Budget size' setting may not always result in more vehicles.
  • Can now modify the armour thickness of strips on the front and rear of the hull.
  • Long segment track belts will fail to wrap around wheels with low diameters less often now.
  • Symmetry button toggle behaves more as expected. Now toggles the current mirror and whether to mirror any new placements.
  • Made decal design instructions clearer.

Adjustments


  • Moved M4 Sherman mantlet's scope to the other side of the cannon, as it was in real life.
  • Increased hard limit on the number of allies from 6 to 10 in "No Tank's Land" scenario.
  • Renamed "Minimum depression" to "Max depression".
  • Can now zoom out x1.5 as far, helping with larger designs.
  • Lowered engine fire light and muzzle flash instensities.

Starting on the cannon weight rebalancing next.