Hi all,
Fixed various issues with the cannons today, should allow you to start lifting those heavy late-war cannons.
Fixes
- Tapered barrels no longer have higher mass than straight barrels.
- Typing values in sliders now works with different number formats from different cultures (e.g. using ',' instead of '.' for decimals).
- Cheap ally vehicles no longer stack on top of one-another on "Fields" scenario.
- Fixed potential game startup failure (grey screen).
- Fixed some spawns on "Taiga" scenario that were out of bounds.
Improvements
- Now able to squeeze out slightly higher muzzle velocity with longer barrels.
- Gun mounting key information is now shown in the cannon designer.
Adjustments
- Decreased barrel mass and increased breech mass, the two are now easier to balance, allowing heavier guns to be usable.
- Decreased overall cannon mass.
- Slightly increased cannon internal space usage.
- Rebalanced gun motor limits for every era.
- Small gun motors now take up less space while the biggest motors take up even more.
- Buffed APHE penetration.
Traction is now the main focus.