Sprocket

Sprocket 0.114

Version
0.114
Version Date
March 7, 2022
Links

Patch Notes

V0.114 - Custom Decals & Paint

Hi all,

Here's some fixes for V0.1136.
Included some new parts since that was held up over the major update.

Additions


  • Added custom decals and paint jobs. To use: drop a .png or .jpg file into the dedicated folders, then select it in-game.
  • There's a button to open these folders in the "Custom" tab of the decal and paint designer.
  • New parts:
    • Circular hatch.
    • Trim vane, a board used to stop water going up the front of the tank when entering water.
    • Cuboid stowage box.
  • Added a setting to disable film grain.
  • Added settings for screen brightness and gamma.

Fixes


  • Decals now scale correctly in single axes.
  • Fixed turret ring height being ignored for generated turrets outside of the designer.
  • Improved shape editing undo/redo effects on part positions. It shouldn't go haywire when undoing extentions, merges, etc.
  • Rotation snap enabled by default again.
  • Moving freeform points with select rebound to LMB resulted in everything being deselected and the move only affecting the point under the cursor.
  • Disabled return to designer hotkey while paused, to stop it leading to unexpected behaviour.
  • Fixed a cause for rapidly entering/exiting the designer and having the HUD getting stuck on screen.
  • Stopped turret position slightly changing across loads. This was more noticeable when the turret was slightly above or below the surface.
  • Several stability improvements.

Changed


  • Allowed lower and higher look sensitivity settings.

Enjoy!

- Hamish