Sprocket

Sprocket 0.12413

Version
0.12413
Version Date
Dec. 14, 2022
Links

Patch Notes

V0.12413 - Hotfix (Experimental)

Hi all,

Quick fixes for the experimental branch.

Additions


  • You can now click on a dropdown and drag to expand/collapse multiple dropdowns.

Fixes


  • Stopped slider text inputs rounding to whole numbers.
  • No muzzle brake option no longer leaves the previous model visible but coloured magenta.
  • Ammo racks must now be inside the compartment they were attached too, instead of only inside the vehicle.
  • Clicking the GUI and dragging off will no longer pick up parts on release.
  • Increased DLSS quality at higher presets, though the higher qualities will be disabled until the scope overlay conflict has been resolved.
  • Fixed incorrect rack/rack obstruction detection on rotated racks.
  • Fixed rack duplication not enabling shell visualizations on the mirrored rack.
  • Recovered all part pre-V0.12412 limits (may be a few tiny deviations).
  • The crew once again stops all functionality if the vehicle is considered destroyed.

Changes


  • First launch of the game now starts on medium graphics.
  • Ammo rack shell visualization model no longer bottlenecked and matches the caliber correctly.
  • Significantly boosted latewar cannon penetration, hopefully making the required shell length lower and the new placeable racks easier to work with. Later reverted to a slightly different approach, will correct over the next few days.

Big thanks to DarioXN for getting these bugs tracked and finding a clever way to restore the lost part limits, speeding up the fix.

- Hamish