Sprocket

Sprocket 0.2.30

Version
0.2.30
Version Date
Feb. 19, 2025
Links

Patch Notes

0.2.30.0 - Defence Scenario (0.2 Alpha)

Hi all,

This patch brings the Defence scenario across to the 0.2 alpha.


Additions
  • Reimplemented the Defence scenario.
  • Added a distance travelled since last refuel to some scenarios.
  • You'll need to include enough fuel in your design to be able to start the scenario. You'll enough excess to complete the scenario, so fuel leaks can now become a genuine concern.
  • Added a scenario budget widget to show the scenario's mass limit and how many vehicles will join you.

Fixes
  • Fixed a case of freeform merges corrupting the structure.
  • Fixed a case of freeform merges failing on edges not connected to any faces.
  • Fixed fire extinguishing not working.
  • Fixed fuel tank leaks not working.
  • Fixed destruction of one transmission in a twin transmission preventing you from having some mobility using the fully functional one.
  • Default fire extinguish hotkey changed from 'F' to 'X', to avoid overlap with cruise control binds.

Changes
  • Removed the arbitrary 'Cross the line' fail condition from the Defence scenario.
  • Moved the whole Defence scenario map 200m towards the enemy. This provides more open ground before the main slope and reduces the time to first contact.
  • Fields scenario now has 100km travelled since last refuel.
  • Vehicles without a powertrain now receive x5 less recoil, since they can be anchored to the ground.
  • Crew members now disappear when killed.
  • Fuel tank leaks now only leak to a certain level. e.g. If a fuel tank is at 50% health, it wont leak below 50% capacity.
  • Fuel tank leak rate is now shown during leaks.
  • Reduced grass height and density on the Defence scenario, to improve performance.

Continuing on with scenarios next

- Hamish