Spryward

Spryward Spryward & Slushy Alpha Released!!

Version
Spryward & Slushy Alpha Released!!
Version Date
Jan. 29, 2026
Links

Patch Notes

Spryward & Slushy Alpha Released!!

[p][/p][p][/p][p]The open world adventure begins! Long time no see true believers! This is Spryward & Slushy, a new Spryward game free for all owners on Steam! This is the alpha build; it features the entire open world of Credell from the Apastron Universe. This means locations recreated from the ground up from multiple games collaged into a new open world. Play through the tutorial, intro level, and have access to 20 procedural crimes in the open world.[/p][p][/p][p]Current crime types in the game :[/p][p]Ravager Beatup[/p][p]Drone Patrol[/p][p]TV Invasion[/p][p]Young Ravager Rescue[/p][p]Zombie Horde[/p][p][/p][p]Coming next: [/p][p]More crime variation[/p][p]Cutscene with Marnie post intro level[/p][p]First Ravager Hideout! These are mini linear levels you can replay and complete to progress the story.[/p][p][/p][p]Known Issues :[/p][p]There are missing connections to map warps, anything sewer or neo government related is either broken or just not implemented yet.[/p][p]There are lots of missing or overlapping textures in the overworld.[/p][p]Tutorial dialogue breaks on Linux Steam deck build.[/p][p]Overlapping Spryward animations.[/p][p]Physics wonkyness.[/p][p]Realtime dialogue timing sync.[/p][p]Location titles overlap text and break labels.[/p][p]Main menu ui is busted on some aspect ratios. (sorry steam deck & widescreen users)[/p][p][/p][p]Note from Dev :[/p][p]Thank you for your patience. It's scary to hear the developer of the early access game you've been supporting decides to switch game engines. I never stopped working on this game. I genuinely love it with all of my heart. Which is why the 2 year absence of content was necessary for Spryward to become an even better game now! I've been teaching myself Godot to build this game on an open source framework. I'll share with you what I've learned on my Youtube along the way. I hope you all enjoy this open world version of Spryward. This is the start of a new beginning for the Apastron franchise as a whole and I'm excited to be building it live here on Steam for all of you to see again! Being able to have the opportunity and make my dream game like this is all thanks to you my players! I have to thank Scott Snyder for mentoring me and guiding me through my writing journey as well. [/p][p][/p]