Star Command Galaxies
Star Command Galaxies 10.4
Version Date
Jan. 16, 2017
Patch Notes
Star Command Galaxies Alpha 10.4 Released!
Greetings Captains!
We have just rolled out Alpha 10.4 with a bunch of bug fixes. We have our Unity analytics giving us some great info from your play sessions and, most importantly, any crashes you are running into. We have addressed a lot of issues many of you were running into. Notes below:
• Fix to GetTileColor IndexOutOfRange Exception
• Fix to ShieldHPMB Null Reference Exception
• Fix to AddToPlayerScrap and AddToPlayerFood Null Refs
• GetParticles now allows for null to be a return type, rather than just erroring out if the particle isn't there.
• Fix to EventNotificationGUIManager LoadedTextPanels Null Ref
• FastPathfinder's Path Finding algorithm now properly respect the boundaries North and East of the ship, not just West & South.
• Particle Pool FSM now properly checks to ensure activeParticles has something to use before accessing it.
• GetState now properly checks to ensure that the tile is within map boundaries, returning the footprint as a null footprintstate if not.
• Null Reference fix for WarpJumpFSM.
• FillSystemButton should now properly check to ensure that it is not being called if the Placed Object or the Game Object it refers to have been destroyed.
These are all pretty technical but should greatly improve performance and stability. Keep exploring the stars!
Cheers,
Warballoon