Star Traders: 4X Empires

Star Traders: 4X Empires Update #36: AI and Performance Booster

Version
Update #36: AI and Performance Booster
Version Date
June 25, 2016
Links

Patch Notes

Update #36: AI and Performance Booster



First up - it is Steam Summer sale! Pick up a copy of any of our games on discount, or complete the set with our Trese Brothers bundle.

This week, thanks to some work we were doing for our latest game, Templar Battleforce, we were down deep in the game engine and have squeezed out a significant performance boost across the board – improving the speed of enemy turns, the UI, turn events, basically everything.

On top of that, we've made some specific tweaks to the enemy AI to help it plan and process its turns faster.

We've made some minor changes to the maintenance cost of the different levels of Exchange, as well as reducing the number of negative political happenings that might effect games on Normal or lower difficulty.

v2.6.13 - 6/24/2016
- Major Performance Improvements
- Xeno Colonization Stategic AI Improved
- Mining Economy Balancing Updates
- Balanced Maintenance Costs for Exchanges
- Slightly Reduction in Conflict Generation on Normal Difficulty

P.s Templar Battleforce is 30% off for the summer sale. Want to thank it for the great performance bump? Pick up a copy!

store.steampowered.com/app/370020