Star Traders: Frontiers

Star Traders: Frontiers Save 50% on Summer Sale + Update #299: Carrier Update

Version
Save 50% on Summer Sale + Update #299: Carrier Update
Version Date
June 25, 2022
Links

Patch Notes

Save 50% on Summer Sale + Update #299: Carrier Update


It is a hot time of the year for sales, so sit down in the cool captain's chair in your air-conditioned bridge (you bought the AC upgrade, right?) and command your ship and crew across the icy void. Come one, come all, join us in Star Traders: Frontiers for the Steam Summer Sale. This is the best price you'll see until Cyber Knight's: Flashpoint launches, so don't miss this one.

Update #299 is a major carrier update, releasing the first and only starting carrier, the mighty Shizari Huntress. This also opens the door for modders to add their own starting carriers if they please. We've also added a new contact, improved the orbital UI to make spotting Contact's easier and fixed a small pile of other things suggested by community members.

If you're enjoy the game, the pace of updates and all the free (299 updates … no DLC … wut?) updates, please remember to share the game with a friend and leave a review!

Our upcoming heist RPG is on the way!


Right now ~1,000 of the Kickstarter backers for Cyber Knights: Flashpoint have access to the game’s private alpha and are giving us great feedback as the game gets closer to Early Access. We also have some public demos on our roadmap for events coming up this fall. Make sure you’ve wishlisted and followed Cyber Knights for news and a special discount when it’s released!
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/


Starting Carrier


When setting up a new captain, you can now start your game directly with the Shizari Huntress, a light-service carrier that bristles with long range weaponry as well as auto-cannons to augment its launch bay and dual hangar bays. This new priority (A) ship requires the challenging "Hunt the Hunter" unlock (or, you can play the modded version of the game without mods to skip unlocks entirely) but comes with an extra $60,000 of valuable craft installed in its hangars. The default configuration is a Wing Leader flying a Interdictor and a Wing Bomber flying a Bomber.

For modders, ship components have also gained a new field "defaultCraft" which can be used to indicate what craft a component should slot when its being used for a starting ship, and the matching crew will join the ship as well.


Spice Hall Presser


Hanging around the spice hall, the presser is an unforgiving type of Contact, rounding up potential Pilots and helping them find their way to a captain who needs more hands. The Presser offers Pilot recruits, discounts on Spice and direct access to the Black Market. With the 4 new Contact types added in the last update, this latest push has greatly expanded the ability to get access to all the different recruit types you might need directly from Contacts, where the highest recruit levels and best Attribute bonuses are available.


Contact Hover


When visiting a system's orbit screen, you can now hover over the Contacts icon over either of the zones to see exactly which Contacts are there. This can be especially useful on systems with 2 zones and multiple Contacts to avoid landing at the wrong spot.

More Fixes


As usual, we've got a pile of other fixes thanks to everyone posting daily here on the Steam forums:
  • Resolved the text overruns that were showing up on some resolutions for the new starting Contacts added in #298.
  • Fixed an unlock image for Specialty Acquisitions which was actually a ship but just showed a big ?.
  • Improved the screen flow for selling Intel / Scientific Intel to match other Contact services (subscreen closes on use).
  • Adjusted more engine burners to be bettered centered.
  • Improved spawn rates for 4 new Contact types added in Update #298.

v3.2.49 - 6/25/2022


- Added new starting carrier ship Shizari Huntress (unlock "Hunt the Hunter") to (A) priority
- Light service carrier packs long range weaponry, auto-cannons and dual hangars
- Added new Contact type "Spice Hall Presser" who recruits pilots, offers spice discounts and Black Market access
- Contact hovers in system orbit screen list all Contacts by type and name
- Fixed text overruns for new Starting Contacts on some screen resolutions
- Fixed missing unlock image for Specialty Acquisitions
- Screen flow when selling Intel or Scientific Intel to Contacts matches pattern for all services
- Adjusted visual engine burners for Galtak and other ships during Hyperwarp jumps