Star Traders: Frontiers

Star Traders: Frontiers Save 50% + Update #320: Medical Mastery

Version
Save 50% + Update #320: Medical Mastery
Version Date
July 2, 2023
Links

Patch Notes

Save 50% + Update #320: Medical Mastery


Update #320 comes along with the Steam Summer Sale and the best discount of the year. Save 50% to step onto the bridge of your own Star Trader's vessel and ply the void, to serve the factions, seek your fortune or plot your own course. With this latest update, we've added 2 new rank 15 Talents for the esteemed medical jobs - Combat Medic and Doctor. We've also tuned up the rule set around anti-weapon ship boarding Talents, fixed some bugs with character cosmetics and some issues that could occur in 2 of the 5 branches of the Pit Fighter V storyline.

If you're enjoying the updates, be sure to tell a friend and leave a review!

What’s the latest on Cyber Knights?


Throughout the last year, we’ve been running Cyber Knights: Flashpoint’s private alpha test for Kickstarter backers, following the same tried-and-true process we used for Star Traders: Frontiers. With a demo posted up for Steam Next Fest still freely available to play, development is continuing at a high pace and we are layering on polish as we marching to the launch pad to release to Steam Early Access, so make sure you’ve wishlisted (and followed!), or join us for behind-the-scenes discussion and development snapshots in our Discord.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/


Rank 15 Medical Professions




Improved Anti-Weapon Boarding


We've improved the rules for boarding victory Talents that specifically target and disable enemy ship weapons. If these Talents are unable to target at least one weapon to destroy – usually because the ship's weapons are already offline – then they will refuse to active, won't go on cooldown and will not consume one of your 2 boarding talent slots.


Pit Fighter V Storyline Fix


Thanks to everyone reporting errant issues within the game's many storylines. With this Update, we've fixed a bug in one of the five possible branches you can hit in the Pit Fighter V storyline – all depending on who hates you the most – which could lead to early expiration of the rest of the missions. If it was Char's agents, then you might end up in a horrible unfair rush to reach the fourth and final round.

In a follow-up to last update's new character outfits, we've fixed some issues with hats and helmets not interacting with other choices correctly.

v3.3.47 - 7/2/2023


- New Rank 15 Doctor Talent: Medical Reset
- New Rank 15 Combat Medic Talent: Flechette Rounds
- Fixed issue with "Disarming Sabotage" and "Behind Enemy Lines" firing without functioning enemy weapons to target
- Fixed issues with most recently added flight helmet and full helmet
- Fixed bug in Pit Fighter V storyline if attacked by Char's agents, could expire too early