Update #246 is focused on a singular, ridiculous number: 925 new outfit combinations have been unleashed! If you factor in the 5 glove options per outfit, there are 4525 new outfit options to play around and test. Of course, not every single one is a winner and some of them are exposing places where our character art needs a bit more standardization (waist connections) but there are tons of new awesome combos to customize your crews look.
As 2020 comes to a close, we're looking forward to next year when our turn-based cyberpunk heist RPG will be coming to Steam. Cyber Knights: Flashpoint mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight. If you didn't know, now you know.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/Unlock Outfit Combos
For any outfit where you want to tweak the gloves, lower body or upper body outfit, click the Unlock Outfit Combos option. This will drop out the options for the 3 parts and allow you to tweak them independently of each other. This can enable simple changes like tweaking to a new glove style or finding a new combo entirely. At any time you want to go back to the locked style (matching upper, lower and gloves) click to relock the outfit.
Update #246 focuses on unlocking all the combinations for you to play with. Following updates will address some of the more obvious issues with the hundreds of new options, standardizing connections at the waist. From here, every new outfit we add with have a very powerful multiplicative effect on the total option stack!
Community Fixes
We've fixed the crash that was introduced last update with Trait Reconditioning if you lacked the Influence or Personal Rep for it. We've also fixed an issue with your ship skill pools caching not updating correctly in some routes of paying crew through the spice hall.
v3.1.15 - 12/27/2020
- Added 900+ new outfit combinations to the game
- Added exact control over the gloves for your outfit
- Fixed issue with all Trait Conditioning services crashing if you lacked Influence, Rep or Credits
- Fixed issue with ship skill pools caching after certain landing zone services
- Fixed reported crashes and typos