Star Traders: Frontiers

Star Traders: Frontiers Update #249: Navigator Supreme

Version
Update #249: Navigator Supreme
Version Date
Jan. 19, 2021
Links

Patch Notes

Update #249: Navigator Supreme


Update #249 clears some of the haze from the hyperwarp navigator's maps and gives easy visibility into the destinations of missions that contacts are offering, not only those that have already been accepted. For mission-runner focused captains, this is a big step forward in being able to effectively plot your galactic travels.

If you're enjoying the pace of new free content and improvements in updates (249 and counting!), please take a minute to post a review and share the game with a friend.

@StarTradersGame is out of drydock on twitter!


You may already be following us on Facebook and on the @TreseBrothers twitter, but we're now sharing news, sales, gameplay vids, guides & tips from the forums & discord, streams, memes, and more on Star Traders' own twitter account: https://twitter.com/StarTradersGame

Cyber Knights Heist RPG


We're also excited to say, its 2021 now and this will be the year our turn-based cyberpunk heist RPG will be coming to Steam. Cyber Knights: Flashpoint mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight. If you didn't know, now you know.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/


Filter and View Offered Missions


The mission list now features three new filter capabilities – story objectives, accepted missions and offered missions. First, this allows you to quickly isolate story objectives. But, second and most importantly this allows you to have visibility into missions that Contacts have offered you but that you have not yet accepted. The mission list is available to look at from the galactic map, the map of a single quadrant and a bevy of other screens as well. The most immediate use for the new feature is to pop open your galactic map, swap over to looking at pending missions and then click through them to see where they will take you. This visibility makes route plotting for a mission focused character a lot more possible without needing to remember quadrant names or mission arcs.

While you can't jump directly from the Contact mission offer screen yet, this is the first huge step. Let's go!

The hunt for the new v2 default map is coming to a close…


Speaking of the galactic map, we're getting ready to select a new default map based that takes advantage of the new map generation features we added back in November. If you have any last thoughts on what you'd like to see in the default, or map seeds you've found that feel awesome and well-balanced, post them in the forum thread ASAP.


Starport Repair Crash


A quick note that we fixed the crash in starport repair if you popped out the details window. Thanks to everyone for reporting it.

Sample Analysis


We've also fixed some issues with Sample Analysis, which is a rare Talent that relies on two Skills – Doctor to trigger and Explorer to determine how many Scientific Intel are created. We've clarified its description a bit as well to ensure its clear how zone Danger can impact the results, especially for lower level characters.

v3.1.23 - 1/19/2021


- Added new filter to mission list to show missions offered by Contacts but not yet accepted
- Added new filter to mission list to look at only narrative objectives
- Highlight quadrant destinations of offered missions in the galactic map for better route plotting
- Improved Scientist "Sample Analysis" Talent to create the correct number of Scientific Intel, clarified description
- Fixed crash in starport repair if you repaired individual items
- Fixed reported crashes and typos