Star Traders: Frontiers

Star Traders: Frontiers Update #336: Lance of the Gods

Version
Update #336: Lance of the Gods
Version Date
Jan. 10, 2024
Links

Patch Notes

Update #336: Lance of the Gods


Update #336 rolls out with another bristling set of level 8 and 9 capital ship weapons, rebalanced enemy ship builders to improve the short-ranged Lance builds, pricing and ship weapon rebalances, new rules for Spice Hall Trait mutation and extra burning for Molten Worlds.

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New GUR-18 Gravcannon


The first medium slot Gravcannon above level 6, the GUR-18 weighs in at level 8, costing 3 AP to fire and smacking with a massive 360-450 Dmg. While it can't boast best in class for its other weapon statistics, it is still a smaller, faster Gravcannon (is there such a thing?) that can still shatter enemy hulls and may fit better into your ship configuration than one of the larger high level GCs.


New Quad-Arc Lance, Lances Win Ties, AI Gets Lancey


The new Thunderstrike Quad-Arc has been called by some the Lance of the Gods. The level 9 small size lance can pack a powerful punch with 55% Crippling Hit and solid 40 Radiation Damage. Used as a battery, firing multiple at a time for 2 AP, these high-powered Lances can cripple and cook a ship effectively at 2 Range.

Lances have seen a nice rebalance to be now classified with Autocannons and Gravcannons that in the case of a tie between the attacker and the defender, the attacking Lance wins, where with all other weapon types (non AC, GC, or Lance) the defender wins ties. Ties are most common when the dice pools are small – in early game ships or when both ships are burning, so it isn't a huge impact, but something to keep in mind if you're fighting evenly matched opponents.

We've also spent some time with the AI ship builder to make sure it is pairing its Lance builds with the right other set of ship components to get the best results in short-range, barrage fire type builds.

Torp Rebalance


Both the Torpedo Mk3-Delta and Torpedo Mk4-Ultra have both had their Crippling Effect % revised downward to prevent them from being too OP within the class.

On-Going Price Rebalance


With Update #336, we've continued the press on updating the price balance across the 700+ ship components in Star Traders: Frontiers. The Duranium Coating II and III have both had their price increased as well as all Autocannons, Lances and Gravcannons above Level 6. This helps increase their rarity among AI captains as well and makes them a bit harder to purchase or jump up to as you upgrade your ships.


Spice Hall Traits


We've started to dig in the trait mutations sections of the game, looking for exciting ways to add new context and different flavors to how and when mutations happen today. The first tweak in this area is to adjust Spice Hall Trait mutations to increase the chance of gaining Spice Addict if you're crew members are injured and low on HP.


Molten Worlds Burn Ya


If you're out exploring molten worlds, we've pushed the chance for Crew Damage cards, and especially the most damaging cards in the set, to the max. These types of worlds are dangerous and can really scorch a crew if you're not careful.

v3.3.83 - 1/10/2024


- Added new "GUR-18 Gravcannon" (Level 8, Size 2)
- Added new "Thunderstrike Quad-Arc" (Level 9, Size 1)
- Rebalanced Lance Ship Weapons, now classified like Autocannons, Gravcannons
- Minor balance adjustments for Torpedo Mk3-Delta, Torpedo Mk4-Ultra
- Retrained AI Lance strategy with new improvements
- Spice Hall with low HP now increases the chance of Spice Addict Trait rolling
- Increased Price Duranium Coating II, Duranium Coating III and made them more rare
- Increased Price of Level 6+ Autocannons, GravCannons and Lances and made them more rare
- Exploration on Molten Worlds has higher chance of generating Crew damage