Star Traders: Frontiers

Star Traders: Frontiers Update #353: Careening

Version
Update #353: Careening
Version Date
Sept. 13, 2024
Links

Patch Notes

Update #353: Careening


The Summer of Star Traders isn't over yet! This is our 9th update since we opened the doors for the Summer event and we're excited to say - it's been so much fun, we're going to keep on rolling into the Autumn of Star Traders. While Update #353 is a Bomber-focused rebalance and bug fix, we've got some exciting things coming up so stay tuned.

Our new game is more than halfway through Early Access!


Cyber Knights: Flashpoint, our stealth & squad tactics heist RPG, launched into Steam Early Access in late 2023 and has received over 135 updates! Does that sound familiar to any other (space captain) game you love? Cyber Knight's features even more in-depth character builds, turn-based stealth & combat, and a major evolution on the Star Trader's story engine that selects storylines and weaves different members of your squad and contacts into them in dynamic ways that we never achieved with STF. We hope you'll come check it out or wishlist it to give it another look when the game launches!
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/

Bomber Meta Rebalance


We've rebalanced many of the ranges in Bomber damage, straightening out some odd bends and crooks in the progression. We've widened up the range of the damage dice rolled for bombs, pushing for more impact from buffing Talents in order to get the most optimal bombing runs. Some later game bombers have also had their Radiation Damage buffed.


Scraping off the bugs


A big thanks goes out to players continuing to report bugs here on Steam and through other channels. Star Traders: Frontiers continues to draw new captains to the void and with each new play through, we can still find little things that can improved or fixed.


This update fixes some ship combat logs that were sometimes showed giant negative numbers (-135810933181) instead of the actual dice rolls (22 Strong Dice) which could occur if the enemy captain or officers used Talents like Blood Game.

We've fixed a possible crash in the defeat screen if the enemy Captain tried to use a Prize Ship talent to claim your ship in the case of your captain's death or defeat.

We also fixed a few mixed up values and hovers in the craft screen - either purchasing or reviewing them - where the Radiation and Void Damage hovers could flip or where the minimum Rank shown for craft purchases could just end up being the wrong value in longer craft lists.

Thanks to all of our players, we've got more coming in the Summer of Star Traders!

v3.3.121 - 9/13/2024


- Rebalanced Small Craft Bomber Damage, Damage Ranges, Radiation Damage Ratios (human+xeno)
- Fixed Radiation and Void Dmg hovers showing incorrect rules in craft list
- Fixed AI ship boarding messages and rolls when AI uses boarding Talents like Blood Game
- Fixes defeat screen crash where the AI would attempt to seize a player's ship as a prize ship
- Fixes issues with Minimum Rank and Small Craft Purchases (Display & Rules now match)
- Fixed reported bugs and crashes