Star Traders! Many welcomes to our esteemed Captains, old and new. Whether you are an experienced Star Trader or new to plying the Void we at Trese Brothers appreciate you playing our game. This week's update is a mix of good and bad news. First, the good news: we've added new exciting components for Cloaking builds and … we've finished testing the latest Terrox Xeno ship. Let's dig in as we keep balancing out the new cloaking rules, improved rules for transporting xeno artifacts and more.
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https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/New Cargo Holds and More Cloaking Options
We have added new large slot Cargo Holds that are competitive with standard cargo holds and provide cloaking and Escape bonuses for ship encounters and combat. These new holds are very useful for Merchants attempting to avoid interdiction, or Smugglers looking to avoid everyone and help provide new paths for your ship to achieve high cloaking without sacrificing all your smaller slots.
Based on player feedback we've also buffed a few more components by adding Cloaking capabilities. This update rebalanced two Goltha Scanners which are unlocked by the Goltha Tech storyline.
Finally, we've improved the display of Cloaking in the ship status screen so that your rates of cloaking / ship encounter evasion are easier to spot and know.
Dangerous Cargo
Our analysis of the results of recent Cloaking upgrades and player feedback pointed us towards a necessary shift some of othe other encounter rate rules. This week we're releasing a balancing update that further increases the Xeno encounter rate boost when your ship's cargo hold caontains Xeno Artifacts.
Shipper beware - it is as if these artifacts have a way of drawing the xeno from the void. Carrying large numbers of Xeno artifacts is now more dangerous than ever before.
Terrox Deathspear
And back to the bad news: we've finished testing on the newest Terrox Xeno ship, the Terrox Deathspear. This ship was previously very rare but is now ready to go and has been bumped up in the mix to be more common. It is still at around 50% of the occurrence rate of the other standard Terrox ships, so it is still a bit more rare but no longer vanishingly so.
v3.4.17 - #361: Full Circle - 11/20/2024
- Warning: Xeno Encounter Rate Boost from Xeno Artifacts Increased!
- New Components: Cloaked Cargo Holds, Comp Level 4 to 8 added
- Refactors and adds Cloaking to Quad-Goltha Scanner, Redlight Goltha Scanner
- Fixes Ship Counters / Cloaking Displays in Ship Status
- Balance adjustments for newest Xeno ship, increased encounter rate