StarForge

StarForge 0.5.6

Version
0.5.6
Version Date
March 31, 2014
Links

Patch Notes

March Update v0.5.6 is LIVE

We've got the new Update out the door and ready for you to play with. This is more of a transitional update, we laid the foundation for a lot of things. We've shifted around the resource system and made it a lot more conducive to gameplay. We've also redone the forging terminal contextual menus for the items. You can read it here:

http://starforge.typepad.com/starforge/2014/03/its-release-day-v056-is-now-live-.html


Other things that we've done are as follows:



FEATURES:

- The Social System has been introduced! Add friends and manage your friends list,
determine security clearance and ownership. Press 'O' to engage.
- Breach charges have been added to the game! Blow walls to bits in a hurry with the
Blast, HEX and Plasma charges
- Doors have been added to the game but functionality has not been implemented yet,
the models serve as a placeholder.
- The paging system has been implemented, allowing for greater performance when
exploring Atlas

CHANGES:

- Resources have been restructured and redistributed across Atlas
- We have changed the means with which you can forge items, clicking on an item
will display a new window on the right-hand side.
- There are now three versions of the drill and each speed up the gathering process
- The double barrel assault rifle has been removed
- Skills have been disabled and the hotkey has been removed
(the skill system is being phased out)
- The Flying Eyeball has been rebalanced for a better playing experience
- The Flying Eyeball now produces a corpse when shot out of the air
- The player now appears to be sleeping when is signed out of the game
- The player now produces a corpse upon death
- Chest spawning has been refactored and so have procedural weapons

BUG FIXES:

- Bugs involving containers have been fixed up.
they also place and retrieve items effectively now.
- Fixed up biomes and resolved the spread of trees.
- Power Generators are now saving properly
- All holograms are displaying properly
- Miniguns play sound properly now
- Fixed issues after several minutes of play
- Vehicles should forge and appear as expected now
- Client should be much more stable, reducing the amount of random crashes
- Synchronicity between players during multiplayer has been dealt with
- All tilesets should render and place properly
- Vignetting setting should be functioning normally