Stay Silent

Stay Silent Stay Silent is Officially Released Now!

Version
Stay Silent is Officially Released Now!
Version Date
Sept. 16, 2020
Links

Patch Notes

Stay Silent is Officially Released Now!

Stay Silent has ended Early Access and is now officially released.

We have implemented the following updates in the official release version:

1. Added two battle modes:

- Full Moon mode: Players take turns to fight as Marauders and Guardians in a best-of-5 match. Players remain invisible throughout the game, and need to either capture or defend the energy stands.
- High Noon mode: Players join free-for-all combat for up to 4 players in High Noon mode. They will spawn at random locations at a crossroad in the town and start out invisible. After the countdown is up, all invisibility is lifted, and players must fight it out in an epic showdown.

2. Basic system iterations:

- Better grip system: The grip system has been revamped. Hand physics are improved, and motions for single/dual-wielding have been added, making manual interaction a smoother experience.
- Easier reloading: The reloading process has been refined from manual reloading to an auto reload triggered by simply opening and closing the magazine, increasing the pace of battle.
- Item and skill revamp: Most items and skills have been revamped, making them more suited for battles and providing more scope for strategic play. A battle preparation interface has also been added, where items and skills can be configured before the fight.

3. Visual improvements:

- In the official release version, we have improved the game's visuals, rearranged the map and render effects, improved light and shadow performance, and iterated on the UI.
We hope everyone likes our designs for the new version! We'd really appreciate it if you could leave some feedback, and we'll continue to update on a regular basis.