Steam Squad

Steam Squad 0.50

Version
0.50
Version Date
May 29, 2015
Links

Patch Notes

Changelog v0.50b

We believe you haven’t heard from us for ages. Sorry for that, still we have an excuse - we’ve run a complete rework of the game logic, and the most important result here is that it operates completely outside the Unity workflow now. How can you benefit from it being the game's player? Well, we have big plans and a huge amount of features to implement, which were just impossible in the previous architecture. And now we’ll move forward to more exiting and interesting key features!

Let’s look what else is inside:

[*]Thanks to the new game logic solution:
  • The turn ends now only after all you soldiers make a move.
  • The bug with impassable wickets was fixed.
  • Action points are now updated in a real time.
  • Passability map became more accurate.

[*]New hot seat level was implemented, as well as many new models appeared across the levels (thus all levels underwent some changes, especially 1st-4th).

[*]We’ve updated the music, voices and sounds through the whole game, and added a plot video.

[*]Together with the first achievements, we’ve also introduced telemetry (that will serve to improve AI in the future!).

[*]And last but not least, we’ve added some special effects and reworked the animation, however it’s not a final version and we are going to continue our work in that direction.