STEEL HUNTERS
STEEL HUNTERS 0.45.1
Version Date
Aug. 5, 2025
Patch Notes
Changelog 0.45.1
Broodmother offers offensive and supportive utility with her Sentry Turrets and Cocoon Shell abilities that make her a zone control specialist.Base Stats
- Structure - 6600
- Shield - 2100
Weapon - Plasma Spitter
Mod: Swarm
Base Stats - Damage: 175
- Magazine: 20
- Crit multiplier: 0.8
- Quick Reload: No
Effect 1- Every hit increases damage by 2%, stacking up to 10 times. Resets on reload.
Effect 2- Every 10 hits on an enemy Hunter increases the Ability Power of the next Cocoon by 10%, stacking up to 4 times.
Effect 3- Critical Hits have a 40% chance of restoring 1 ammo to the magazine.
Mod: Colony
Base Stats- Damage: 156
- Magazine: 20
- Crit multiplier: 0.8
- Quick Reload: No
Effect 1- Hits heal Brood Turrets for 35% of damage done.
Effect 2- Hitting enemies with 5 consecutive shots increases Brood Turret damage done to them by 5% for 6s, stacking up to 5 times.
Effect 3- Hitting 3 Critical Hits on an enemy causes Brood Turrets to prioritize them if they are within 120m.
Ability 1 - Brood Turret
General- Maximum Turrets deployed: 2
Mod: Stinger
Base Stats - Damage: 300
- Range: 120m
- Turret HP: 4000
- Cooldown: 25s
- Charges: 2
- Duration: 120s
Effect 1- If Broodmother is within 50m of a Turret for 10s, it's max Structure increases by 800, stacking up to 3 times.
Effect 2- Enemies hit by a rocket take 50 damage per second for 3s, stacking up to 4 times.
Effect 3- If Broodmother is under 35% Structure, Turrets deal 20% more damage and have 20% increased fire rate.
Mod: Sacrifice
Base Stats - Damage: 30
- Range: 120m
- Turret HP: 4000
- Cooldown: 25s
- Charges: 2
- Duration: 120s
Effect 1- After being deployed fire rate is increased by 80% for 6s.
Effect 2- When out of combat, Turrets have a 15m repair aura that restores 100 Structure per second to Broodmother and teammates.
Effect 3- Turret damage is increased by 10%. This is doubled when both Turrets are deployed.
Ability 2 - Cocoon
Mod: Chrysalis
Base Stats - Shell Structure: 4000
- Healing: 280 Structure per second
- Completion Bonus: 1000 Structure
- Radius: 75m
- Cooldown: 60s
- Duration: 8s
Effect 1- Cocoon restores an additional 60 Structure per second.
Effect 2- When Cocoon ends, Broodmother and nearby teammates restore an additional 2500 Structure.
Effect 3- When Cocoon ends, Broodmother gains 25% damage resistance for 5s.
Mod: Aurora
Base Stats - Shell Structure: 4000
- Healing: 280 Structure per second
- Completion Bonus: 40% Ammo restored to Magazine
- Radius: 75m
- Cooldown: 60s
- Duration: 8s
Effect 1- Each wave of healing also gives Broodmother's teammates 0.5% increased damage for 10s, stacking up to 16 times.
Effect 2- Increases Ammo restored upon completion to 100%.
Effect 3- When Cocoon ends, Plasma Spitter does not use any Ammo for 5s.
Mainframe
Mod: Queen
Effect 1- Increases Repair Kit effectiveness by 15%.
Effect 2- Using a Repair Kit decreases Shield recharge delay by 3s until the end of Battle, stacking up to 4 times.
Effect 3- Repair Kits can Overcharge Broodmother's Structure by up to 25%.
Mod: Hive
Effect 1- Reduces the cooldown of Cocoon by 2s for every 8 hits with Plasma Spitter.
Effect 2- Every 2 uses of Cocoon increases Ability Power by 15%, stacking up to 3 times.
Effect 3- Each wave of healing from Cocoon also gives Brood Turrets 1.5% damage resistance for 10s, stacking up to 16 times.