StrateZ
StrateZ Destroy Capital Update
Version
Destroy Capital Update
Version Date
Nov. 4, 2020
Patch Notes
Destroy Capital Update
Alright folks, hope you're all having a lovely day. First off sorry for the delay in this update, I've been working on a major bug that I was hoping to have done today and role out with the other smaller changes. but the large bug is still causing me issues so I figured I should at least push out these minor changes listed below:
[*]Destroy Capital victory condition added to free play maps. So now you have the option of wiping everything out, or just take out the initial capital building for the enemy faction. Hopefully this should help those who have found it too time consuming/annoying to find and kill all things.
[*]Tweaked Move on attack, have had it in but apparently it wasn't working right. Thanks to those who reported this, hopefully it should be functioning correctly now.
[*]AI search rate tweaked, some have complained about mindless AI taking too long to do things like attack on their own. So I lowered the timing between their search for a thing to do.
Like I said earlier I'm still working on a major I was hoping to have solved today, but sadly that isn't finished yet. To let you all know the error though, just encase you encounter it, is that if you go into a campaign mission and then quit out before finishing it … and then go into another campaign mission there is a chance the map breaks. Right you can just restart the game and things will be fine, to go back into that map. But I'm trying to fix this so you guys don't have to worry about it. So hopefully that gets solved soon.
Until then though I'd like to thank you all for picking up my game again and I hope you keep enjoying it.