Stray Incubus

Stray Incubus 0.5

Version
0.5
Links

Patch Notes

0.5

-Added 1142 new renders. (Probably ended up not using like 5 of them.)
-Added 26 new animations. (Technically, it's 27. But I didn't use one of them at the end.)
-Added 6 new "good stuff" scenes most of which are animated.
-Added about 4800 lines of code and dialogue.
-New suspect screen. (Equivalent to the chapter lore screen from chapter 4, but cooler if you ask me.)
-Tried to make the game more fluent, since some pointed out how the flow of events kept being interrupted in previous chapters.
-The gallery is now save-independent. If loading a save from the end of chapter 4, reach chapter 5 to unlock it.
-Did a shitload of organising all over the project, which took hours and hours. It won't have significance on the gameplay (there is even a chance it'll cause bugs ), I just want to give myself a pat on the back.

-Added VN mode for the trial in chapter 4 (optional), this removes the sandbox-like gameplay, many people didn't like it and some got stuck in it, apparently... I think I'll keep putting this option in similar sections in the future.