In short
Continued AI work, funding critical!
List of changes
Valo City- Chasing of an issue that messes with opponents' traffic position awareness - to be continued!
- Experiments with increasing opponents' bravery at elevation changes. Many spectacular crashes indeed, but not good for making the game more challenging! :D To be continued too!
- Opponents are now less aggressively submissive towards the player in giving road space.
Reduced progress this week due to matters more urgent:
THE PROJECT IS NOW CRITICALLY LOW ON FUNDING!
SL1R development may be put on hold for an unknown amount of time, unless we can scrap together more funds for it!
The game isn't too far from completion, but there simply are no other options now!
Crowdfunding started out strong, with us receiving some very generous donations, but has ran almost completely dry over time!
If you'd like to see the game released soon, please consider supporting us!
Plenty of rewards are available, and Tiers have become much more generous over time!
Development costs are fairly low, and YOU could really make a difference! :)
Check out the details here:
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/Thanks a lot! :)
Hope to see you next week!
Stay tuned!