In short
Cleaner test track, console improvements, more binds!
List of changes
Console- Ability to delete existing command hotkey sets.
- More key information given upon binding new command hotkeys.
- Last session's first successful command is saved and inserted into command history of the next session, so it can be easily repeated by pressing the up arrow.
- More efficient interface structure.
- Few minor appearance improvements.
Test track- Fixed an interface bug related to hiding OSD.
- All the green floating arrows are now hidden alongside the OSD.
- Only the starting point arrows and markers are shown, unless the relevant 'activity' (lap or 1/4 mile) is active - the minimap is much cleaner now!
Options- Added an option to switch between looped or randomized music tracks, though this isn't fully working yet.
- All garage, Mechanic, and Painter keys are now rebindable! With this, everything that was planned to be rebindable is now rebindable!
Misc- Restored original "TV camera" (dropped camera) behavior - tighter zoom, no random roll.
- Minor visual improvements to some of the "COLD MORNING" weather conditions (viewrange-dependent).
- A more solid solution for the first person player hull producing sparks.
Major reduction in progress this week due to an avalanche of hardware malfunctions - all will hopefully be back to normal next week!
The streets of Valo need more personalities! ( and we may need some new hardware :| )
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/Check back for more next week!
Stay tuned! :)