In short
Graphic content, menus, menus, menus!
List of changes
Pause menu- Remade using the layout from older SL1 versions (more buttons, option categories immediately accessible).
- Added a button for photo mode - no need to remember the hotkey!
- Live-adjustable first person mode FOV.
- Fixed a case of the camera being thrown forward upon pausing the game.
- Minor look improvements.
- Added Steering Help, FFB, and transmission type settings, alongside a few others.
- Though available options remain relatively limited, all the major improvements from the main options menu have been carried over.
Car Info- No longer unloads the garage - can be very quickly opened/closed without any loading screen!
- Cleaner look for the tab buttons.
- Optimized resource formats and loading logic - faster initial load and navigation!
- More accurate car ground clearance readout.
- HP/torque graph no longer prints data points of zero.
- 1-4 keys can be used to switch tabs.
- Car's factory color listed in the general car info tab.
- Improved text alignment.
- Slightly cleaner text in Financial tab.
- Experimented with an animation for the engine power graph, then removed it for being distracting.
It'll be very easy to mod back in, if you want it :)
- SL2-style scrolling in the financial tab (click to scroll by many entries, rather than one at a time).
- Original scrolling behavior for the financial tab can be accessed using right-click, and the auto-scroller of it is now faster.
- More accurate HP readout (thanks to Gorgoil for consultation!).
- HP/torque lines will now always use the same graph scale.
- Increased graph data point density and accuracy.
- Financial tab also supports the scroll wheel for navigation, as if there weren't enough options :D
Club Info- Like with Car Info, garage is no longer unloaded upon access, so it can be checked and closed almost instantly!
- Optimized background textures.
- No more random stretched texture in the middle of the screen.
Misc- Entering photo mode now auto-freezes physics.
- ALL option sliders can now also be adjusted by using arrow keys.
- Minor slider fixes/improvements.
- First person mode can no longer be toggled using the global hotkey while any dialog is open.
- SL1ified part value calculation.
- Fixed a case of temporarily broken test track triggers.
- Various SL1ification of the career opponents.
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/More news - next week!
Stay tuned! :)