In short
Race Setup improvements, blueprint work!
List of changes
Race Setup- Fixed markers not immediately going into their correct places.
- Much more precisely defined map borders, now with proper aspect ratio awareness (can reach the VERY edges, and no more chance of mirror dimension leak horizontally!).
- Re-created the original OSD layout, with better aspect ratio-based scaling.
- The name(s) of club(s) involved in the upcoming race shown under the STREET LEGAL logo.
- 1234 keys can be used as shortcuts for zoom, start and abandon, and the arrow keys work for changing the bet.
- Added ability to move the map by holding down RMB and moving the mouse, rather than bumping the edges with the cursor (which is extra-inconvenient on widescreen).
Bumping the edges still works, if you want it :)
- Increased map movement smoothness (50Hz -> 100Hz).
- Scroll wheel to zoom.
- Various fixes related to various new systems featured in SL1R.
- Added cheat: "GREENCHEETAH" - Type this into the console to allow changing the position of the starting line by holding Shift as you click - set up ANY race you wish!
- Added cheat: "RACEMEWITH" - Type this into the console. followed by a filename of a saved car, to change the car used by the opponent!
Misc- OSD will no longer toggle using TAB if any dialog is open.
- Console's ingame printout will now always clear upon pressing TAB, even if no other OSD was hidden.
- Completed CarInfo blueprint for the Axis, improved the Badge blueprint shown last week, and almost-completed the blueprint of the Coyot. Thanks again to Medek for helping with these! :)
Two days in total this week were spent on various planning for the future.
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/More news? For sure! Next week! As usual! :D
Stay tuned! :)