Street Legal 1: REVision

Street Legal 1: REVision Weekly progress update #35: Auto-auto!

Version
Weekly progress update #35: Auto-auto!
Version Date
Oct. 24, 2022
Links

Patch Notes

Weekly progress update #35: Auto-auto!

In short


Automation & mod support!

List of changes


CarConvert.exe
  • An external tool for mass-applying SL1R-specific changes to vehicle files, to be included with the game!
  • With minimal user input, allows quick and easy changes to basic vehicle parameters.
  • If you own Street Legal Racing: Redline, using this tool, you'll be able to very easily convert it's unique cars for use in SL1R;
  • Not just official vanilla cars, but also mods!
  • Almost any existing car mod will be possible to convert using the tool, even if the mod's source code has not been included.
  • This tool will assist in speeding up SL1R's development, continuously getting updated as more changes to vehicle fundamentals are made;
  • As the same tool will be used for both applying changes to already-compatible cars, and for converting mods, SLRR mod compatibility will be naturally ensured, allowing us to make many of the changes in the first place :)
Misc
  • Changes in vehicle file structure, for better memory management & load times, especially with many mods installed.
  • After a modded-in car or part has been uninstalled, the game will no longer crash when attempting to load it from save file.
  • Completed the CarInfo blueprint for the ST9, and finally finished-up the one for the Kurumma.
  • As ever, thanks to Medek for helping with these!
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/

You know what happens next week! More of this! :D
Stay tuned! :)