In short
Automation & mod support!
List of changes
CarConvert.exe- An external tool for mass-applying SL1R-specific changes to vehicle files, to be included with the game!
- With minimal user input, allows quick and easy changes to basic vehicle parameters.
- If you own Street Legal Racing: Redline, using this tool, you'll be able to very easily convert it's unique cars for use in SL1R;
Not just official vanilla cars, but also mods!
- Almost any existing car mod will be possible to convert using the tool, even if the mod's source code has not been included.
- This tool will assist in speeding up SL1R's development, continuously getting updated as more changes to vehicle fundamentals are made;
As the same tool will be used for both applying changes to already-compatible cars, and for converting mods, SLRR mod compatibility will be naturally ensured, allowing us to make many of the changes in the first place :)
Misc- Changes in vehicle file structure, for better memory management & load times, especially with many mods installed.
- After a modded-in car or part has been uninstalled, the game will no longer crash when attempting to load it from save file.
- Completed the CarInfo blueprint for the ST9, and finally finished-up the one for the Kurumma.
As ever, thanks to Medek for helping with these!
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/You know what happens next week! More of this! :D
Stay tuned! :)