Street Legal 1: REVision

Street Legal 1: REVision Weekly progress update #4: Discordant paintery!

Version
Weekly progress update #4: Discordant paintery!
Version Date
July 26, 2021
Links

Patch Notes

Weekly progress update #4: Discordant paintery!

In short


More painter progress, and various technical stuff!

List of changes


First person mode
  • After sprinting, Shift must now be briefly released, to be able to stand on toes.
  • Fixed a specific case of camera height animation being skipped.
  • Ability to directly switch between Mechanic and Painter modes in garage.
First person mode for Painter
  • Ability to adjust spray size by holding F, and moving the mouse horizontally.
  • Improved spray position precision while quickly rotating view.
  • Ability to change spray nozzles.
  • Painting is now disabled if the Painter interface is hidden. This also disables long-range painting, since it's auto-hidden if you walk too far from the car (same as with Mechanic).
OSD
  • Removed stutters caused by changing the visibility of inventory panels.
  • More-powerful way to hide/show elements without causing stutters; In most cases, the game won't stutter upon toggling UI now!
  • Support for retroactive element addition to visibility groups.
Misc
  • Reduced max spray size with precision-type nozzles.
If you prefer, you can now also follow and discuss these progress updates on the ImageCode Discord!
https://discord.gg/Sz7KYSdQCE

If you'd like to support the project, and see yourself in-game, then check out the crowdfunding thread!
https://steamcommunity.com/app/1571280/discussions/0/3048356136490963026/

More news soon!
Stay tuned! :)