Street Legal 1: REVision

Street Legal 1: REVision Weekly progress update #42: Painter's Memories

Version
Weekly progress update #42: Painter's Memories
Version Date
Dec. 12, 2022
Links

Patch Notes

Weekly progress update #42: Painter's Memories

In short


Saveable EVERYTHING, misc improvements!

List of changes


Main menu
  • Moved the DELETE CAREER button from the main menu to the loading UI - it's rarely used, and was too easy to click by accident.
  • Some elements within the loading UI are now only shown when necessary.
  • The career name text now shows "Saving…" during the saving process after clicking QUICKSAVE.
Saving/loading
  • Major read speed optimization for the new savefile format.
  • Career cars & parts can now be saved and loaded.
  • Cars & parts have been migrated to the new savefile format.
  • With this, the new format has finally been implemented game-wide!
  • Redone, much-safer career overwrites.
  • Factory color parameter of cars is now saved.
Car Lot
  • Improved memory management.
  • Greatly reduced HDD activity for initialization & saving of cars.
  • (Files of untouched cars are no longer interacted with when saving career, unless necessary.)
  • Temporary files generated by CarLot are now erased on proper game exit.
  • Fixed OSD elements losing focus after togging UI visibility - this meant that you couldn't press Enter to select car.
  • CarLot fundamentals are now complete!
Garage
  • Cars loaded into the garage via console commands while there is no car present now show up in-world without a reload necessary.
  • Painter interactions are now considered 'worth saving' (so you'll get reminders to save career in main menu).
  • Fixed an optimization mishandling the lack of a car in the garage.
  • Painter settings (color, decal, size, nozzle, etc…) are now remembered between garage visits during the same career.
Misc
  • Added a Console command for loading careers.
  • Yet again improved the indirect nuking of open Dialogs.
  • New game icon.
  • Fixed a bug with career renaming.
  • Completed the CarInfo blueprint for the Sunset.
  • As ever, thanks to Medek for helping with these!
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/

Save in your mind, to check back next week for more!
Stay tuned! :)