In short
Inline 4 work complete for now, any engine - any car, catalog improvements!
List of changes
Engines- Non-chaotic part order within Catalog (no backtracking needed if buying parts in build order).
- Fixed a silly way to bypass the air impedance caused by a dead I4 supercharger.
- Blocks and transmissions now cast shadows.
- Started work on V6 engines.
- New logic for engine compatibility - all cars of course keep their original attributes, however, these can now be bypassed using the "SKELEWRENCH" cheat mentioned in Progress update #43!
Use it to install any engine in any car!
- Work on Inline 4 engines is complete for now! Superchargers, turbos, N2O, bashable oil pan and transmission, everything!
Due to the newer game engine's more-accurate calculations, engine power is down ~5% compared to SL1, and the power curves do SLIGHTLY differ.
We think that this is acceptable, but if you don't, then please let us know! :)
Catalog- Cleaned-up the part buy dialog.
- Batteries and N2O bottles are now found within the Body category, just like in the original game.
- Subtle part order improvements.
Misc- Improved the wheel compatibility logic.
- Stripped out more placeholder SLRR parts.
- Cleaner, SL1-matching time/timer display logic (for test track & car info).
- Busted some ghost decals, which could appear after reloading career.
- Car info no longer shows zero'd transmission data, if no transmission is installed.
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/More next week!
Stay tuned! :)