Street Legal 1: REVision

Street Legal 1: REVision Weekly progress update #48: Fix the bars!

Version
Weekly progress update #48: Fix the bars!
Version Date
Jan. 24, 2023
Links

Patch Notes

Weekly progress update #48: Fix the bars!

In short


Shocks, springs, chips, last of the blueprints, and a fix of the swaybars!

List of changes


Parts
  • Fixed rear swaybars improperly applying their effect - more oversteery handling is now possible!
  • The 28 original springs and the 8 shocks have been ported in, though this isn't fully complete - there is a visual issue to solve with springs!
  • Suspension now collapses when springs are removed.
  • Unlike in the original game, cars don't jitter when shocks & springs are missing.
  • Merged some identical meshes.
  • Ported the 10 rev limiter modules ("RevChips").
  • Fixed the code for the unused ignition timing modules ("SparkChips") - one was created for testing, but won't be included in the game on launch, for various reasons;
  • This part type may be properly added in post-launch updates, and for modders, all relevant resources will be available in the files!
  • Intuitive sorting within the catalog for all the newly-ported parts.
Misc
  • Fixed part rotation in the inventory sometimes getting messed up.
  • Minor catalog tweaks.
  • Completed the CarInfo blueprint for the Whisper!
  • Yet again, thanks to Medek for helping with these!
With this, all the blueprints are finally complete!
Though- a few of the older ones could do with a few touch-ups :)
Here's what the Whisper one looks like! You can see how the style has been improved since the Badge shown back in Progress update #27!


The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/

But when might there be more? A week will tell (and also deliver :D)!
Stay tuned! :)